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Blog
07

The play's the thing

No, this article isn't about Shakespeare or Broadway musicals. It's an attempt to put things in perspective.

In reviewing my posts about information architecture and content strategy, I get the feeling that I've approached the topics with an air of importance that may be far more than the field requires. I'm not saying that the field isn't serious, I just think that I, and maybe others, are not keeping a good sense of humor about how we go about moving an organization from one state to a better state. (I'll never say best or perfect as there will always be differences of opinion or room for improvement.)

While changing content strategies or architectures is serious business, there is room to use play techniques to tease out information from the stakeholders. When you realize that humans learn best through play, it becomes evident that you can probably discover more through role-playing and other game-related techniques about information use and structure than through can through surveys or individual interview. Maybe it may make sense to play, follow the content as you help the stakeholders identify where they obtain the information for the collaterals. A jiqsaw puzzle representation of their architecture could be helpful. The possibilities are limited only by your imagination.

Or maybe it's time for me to return to the asylum?

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About the Author

Julio Vazquez

Julio Vazquez is a Senior Information Architect at SDI with over 30 years of experience in technical communications and information technology. As one of the members of the initial DITA task force, he takes his share of blame for the current architecture and language structure. Julio holds a bachelor’s degree in computers and information systems from Empire State College of the State University of New York and has spoken at technical communication and STC conferences about DITA and information architecture and is the author of Practical DITA.


Posted in: Global Solutions
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Comments:
Larry Kunz
Monday, June 07, 2010 10:24 AM
No, Julio. Don't go back to your asylum. (Or back to your yellow submarine.) You're onto something. And it applies to consuming content, not just to developing and organizing it.

Mike Hughes just posted a really good article about how STC used personas to develop its Body of Knowledge AND as a navigation aid in the finished product. http://www.uxmatters.com/mt/archives/2010/06/personas-as-user-assistance-and-navigation-aids.php

I think this plays (no pun intended) into what you're saying. The Body of Knowledge doesn't just provide a catalog of content. It invites the reader to assume a role that helps them find what they need.
Julio Vazquez
Monday, June 07, 2010 10:56 AM
Thanks for the pointer to the great article, Larry. Personas are a sort of role-play that can help you define the users for products and information. This is a great example of how play can benefit creators and consumers.
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